When Destiny 2 was announced, many members of the community were curious as to what frame rate the game would run at due to the difference in console power available. Now that the frame rate has been confirmed to be locked at 30 FPS on all consoles, members of the Xbox fanbase began to suggest that the only reason that Destiny 2 didn’t run at 60 FPS on the Xbox One X is due to developer Bungie’s exclusivity deal with Sony.
Destiny 2’s project lead, Mark Noseworthy, quickly took to Twitter to dissuade these rumors. He stated that the game is locked at 30 FPS in order to maintain consistency between the players of all consoles. This way, Xbox One players and Xbox One X players will get a unified experience, with the only differences being visual. Noseworthy also stated that they would never hinder the performance of a game even if they were asked to, which he confirms they were not.
Noseworthy goes on to state that Bungie is looking to have Destiny 2 run at 4K on the Xbox One X, but it is currently not a focus due to the console releasing after Destiny 2.
Destiny 2 will be released to the masses on September 6th for PS4 and Xbox One owners. PC players will have to wait until October 24th. Betas for the game will open next month for console owners and in August for PC.
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