It’s been over 4 months now since we got the last Halo: The Master Chief patch released, today Bravo finally broke down the following update coming (hopefully) early next week as it’s still testing in certification. Check out the update notes below:
- Implemented new systems and temporary bans for matchmaking penalties. These include penalties for:
- – Quits
- – Betrayals
- – Idling
- Players will now receive a quit penalty and rank penalty for quitting any time after matchmaking voting begins in all matchmaking playlists, both ranked and unranked
- Added matchmaking betrayal booting for Halo: Combat Evolved
- Matchmaking voting now randomizes winner in the case of a tie, rather than selecting the left-most option
- Made a variety of improvements to ranking calculation
- Fixed an issue which could result in ranking down after winning a match
- Emblems and clan tags, in addition to gamertags, are now hidden while searching for a match
- Updated Team colors to always appear correctly in Forge mode
- The level of menu music will now drop when other players join a lobby / are connected to other players
- Fixed an issue where menu music could cut out after a game or on startup
- The controller schematic for H1 “Boxer” now correctly matches the in-game control layout
- Improved Classic/Remastered UI launch settings for Halo: CE and Halo 2 Campaign
- Improved matchmaking messaging to players
- Fixed an issue where lobby player positions could shuffle after a promotion to party leader
- Fixed an issue where players could select and use nameplates that they had not unlocked
- Fixed an issue where profiles could match into a game after the match started
- Made a variety of fixes for players who could become stuck at the “Downloading Latest Data” screen
- Fixed the glitched Who Needs Them? achievement
- Improved a variety of compatibility issues
- Made a variety of stability improvements
Are you excited for the newest patch coming to Halo: The Master Chief Collection? Discuss the news on our forums now!
Source: HaloWaypoint