The developers of PlayerUnknown’s Battlegrounds have taken to their developer’s blog to address current issues with connection, login, and server crashes experienced by players.
With particular emphasis on Asian servers, they acknowledged and apologized for the issues happening across the board and attribute it to the capacity for which their servers were constructed.
“We anticipated about 1 million concurrent users in the beginning of our Early Access period and that is when our lobby server was initially designed,” the development team writes.
Due to the surge in PUBG’s popularity (smashing records along the way), they started developing newer servers. The time it takes to develop such countermeasures has made managing peak-time servers difficult, and the development team plans to prepare servers in advance in order to accommodate large concurrent numbers.
While these issues are certainly disruptive for the time being, Bluehole and the PUBG team are working on the solution. The battle royale game comes out for the Xbox One by year’s end, so hopefully these issues won’t continue into its console venture.
PlayerUnknown’s Battlegrounds is available for PC via Steam’s Early Access program. Discuss the game on our forums!