New Star Wars Battlefront II Gameplay

By: Connor Murphy | September 26th, 2017

EA’s provided a sufficient look at what gamers can expect from Star Wars Battlefront II. With the help of actor John Boyega (aka Finn), we now have more specifics on top of the promises we’ve received for a bigger and better Battlefront experience. Boyega has been vocal about Battlefront’s lack of content in the past, so be sure to check out the details below.

By the numbers, Battlefront II certainly seems a more encompassing Star Wars experience. For multiplayer, they’re effectively tripling the amount of locations, heroes, and vehicles, with even more promised through free updates to the base game. It’s also a multiplayer that spans every era of Star Wars canon, which is great considering the same could be said for Battlefront II in 2005. The five modes available upon launch are Blast, Strike, Galactic Assault, Heroes Vs. Villains, and Starfighter Assault.

The ability to play more of the game offline in this year’s Battlefront II comes at the behest of criticisms like Boyega’s, where players desire the ability to experience the game split-screen or apart from the PVP arena. The 2015 Battlefront’s version of split-screen Arcade is present, as well as Versus co-op. As Boyega states in the video, players can try out classes and abilities offline and earn rewards.

As we’ve heard before, the return of a narrative-driven campaign to Battlefront bridges the gap between Return of the Jedi and The Force Awakens. You play as a particularly lethal Imperial officer faced with the defeat of the Emperor at the Battle of Endor. It’s an interesting prospect for a previously untold story as players effectively fight for the survival of the baddies, and we’ll be sure to run into some familiar faces along the way.

EA and DICE have shown the numbers and doubled down on their promise for a bigger game, but can it deliver? Is it going to be enough to keep fans from the nostalgia of a decade-old game? The trailer shows spectacular visuals and the variety for which people demanded, but EA’s also kept their Star Card system as well as a system of unlocks that’s valuable to an in-game advantage. There’s little doubt these unlocks can be purchased through real-world currency and powerful unlocks marred the multiplayer experience of 2015’s Battlefront.


Star Wars Battlefront II releases November 17 on PlayStation 4, Xbox One, and PC.