Jump to content



Kell Of Scots

Member Since 30 Jul 2016
OFFLINE Last Active Nov 21 2017 06:30 PM

#997232 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 18 November 2017 - 04:09 PM

The thing is, i though the handling of the relationship between chief and cortana in halo 4 was pretty good, but the context that it all occurred in was.... bad.

I hate their Halo 4 relationship. It's not badly told, Don't me wrong.

But Cheif and Cortana have known each other for less than 3 months and have actively worked together for less than a week by the end of Halo 3.... Their sudden closeness in Halo 4 makes zero sense. Halo CE-3 they seem like colleagues who get on well, not best friends.
  • 0


#997175 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 18 November 2017 - 06:56 AM

The main issue is that they felt they needed to "raise the stakes". How do we go bigger and badder than covenant+flood? Oh, we need a new enemy that wants to eradicate humanity.

So they came up with a bunch of contrived BS to explain why Forerunners would hate humanity. I know Greg Bears books are considered solid sci-fi, but everything about this part of the universe is out of tone for halo. We've got Ancient Humanity, souls of people living inside other people and/or machines, Forerunners learning about each other's past by either biting each other or mutating together. And now, an AI uprising. It's fucking stupid. And ofcourse for gamers, all of this is occurring in the background so we only see the results, which appear totally random in relation to what we've learned about the universe prior.

Instead of trying to create a new, bigger threat. They could have just put chief into difficult situations against already existing threats. We still had Jul Mdama's covenant. we still had the outer colonies and Insurrectionists. We still had Jackal Piracy. We still had Oni Conspiracies. There was plenty of backstory to make a good compelling story with exciting gameplay, without the need for a new middle earth Satan.

They should balance the progression around a sense of pride. No less than 100K for Chief.


Totally agree.


If you *have* to try continuing the story after Halo 3, I would have liked to have seen a sort of cold war effect with Halo rings acting as the nukes.
  • 2


#997139 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 17 November 2017 - 07:45 PM

I’d love it if instead of H6, they went Pre-Reach and let this Forerunner Saga BS cook in the oven.

I’d love to go back to military sci-fi themes, fighting fun enemies.

I have always felt this would have been a better way to make new Halo games after Halo 3. Halo 3 is like return of the king. How do you make a sequel to return of the king after basically killing middle earth Satan?

Now apply that logic to Halo 3.
  • 1


#994961 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 06 November 2017 - 04:19 PM

Remember boys and girls
 
 
 
 
 
 
 
IMMERSION



I don't really care about your post, But I find that gif amazing.
  • 2


#994658 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 04 November 2017 - 01:29 PM

The AR did not get a good rebalance what are you smoking

I'll take an accurate and somewhat more skillful automatic that actually rewards the wielder for firing in automatic and being accurate over whatever that shite we had before was.

It's not perfect and I would hesitate to include it in the good pile (note, I should have worded the previous post better, I'll edit it).

But it's an improvement over the old H5 AR.
  • 3


#994650 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 04 November 2017 - 12:58 PM

So what are all our opinions on the new overtime weapon sandbox.

I'm going with a "one step forwards, one step back" opinion.

For every solid/mildly better rebalance (the AR/Grenade Launcher) there is a pathetic one (the BR)

It's a mixed bag.
  • 0


#989429 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 16 October 2017 - 04:12 PM

After raeding all that I feal like I am owed munetary compensayshun for the brain cells I lost.

I will need to speek wif my solisiter
  • 1


#989078 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 13 October 2017 - 01:56 PM

My question is when can we get a melee function or sword that doesn't lunge 500mph and give no window to break the homing.


When do we get another Halo game where the sword user doesn't trade with his killer during a lunge 90% of the time? It's been a while.
  • 1


#988226 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 09 October 2017 - 03:06 AM

Playing slayer on movement incentivizing asymmetrical maps instead of stagnant symmetrical maps might be a good start.
  • 7


#987198 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 29 September 2017 - 01:30 PM

How?

The way spikes behaved in a tight space is pretty awesome, The way they bounce around and if you're in that area your getting damaged.

I kinda like the idea of tweaking them so spikes have longer damage fall off, ricochet a little more and explode outwards in tight cone from the point of impact with each spike very little individual damage.

so it's like a "scattergun" grenade that is explodes out in a very directional cone, which can be used to send the spikes into a room/corridor from a completely different angle

So the Grenade would hit that wall then fire a cone of spikes down a corridor.

Eg your at snipe on Chill Out and an opponent is hiding round the corner in corridor to Rocket jump. You throw the new spike grenade on the wall perpendicular to that corridor and the spikes will travel down that corridor, damaging/killing him.

Those spikes would then travel into the big room, embed on the opposite wall leaving an outline of the Spartan who just got a hundred new body piercings.
  • 1


#987081 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 28 September 2017 - 03:04 PM

No they aren't unfortunately. I asked about it on reddit, apparently they have great versions of Narrows/Construct/Heretic but they weren't included because of frame rate drops.

And I would accept frame rate drops to play these maps but others will not it seems.


The Frame Rate was probably beyond playable for those one TBH.

I would like to see new additions to the playlist adding entirely new maps.
  • 1


#986561 HCS Pro League Fall 2017 Teams, Seeds and Discussion‏

Posted by Kell Of Scots on 26 September 2017 - 03:01 PM

I'm all out of exasporated sighs when it comes to shitty news about Halo.

Sorry you had this bullshit pulled on you Multi, I know how ecstatic you were.


Kind regards man.
  • 4


#985260 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 19 September 2017 - 05:17 AM

excuseth me but you can't object woman like that! Fucking nazi pig man.


Would you prefer "Those boobs were really quite spectacular!"
  • 1


#985124 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 18 September 2017 - 08:05 AM

Well at least the weapon tuning test made it clear 343 don't learn from mistakes ever. Oh yeah random spread definitely hasn't been tried in Halo before!

einstein.png


Apparently He never actually said that, or at least was not the first.
  • 1


#984790 Halo 5: Guardians Discussion

Posted by Kell Of Scots on 15 September 2017 - 03:05 AM

giphy.gif


Where did you find a gif of me reading Reddit and waypoint posts?
  • 3