Jump to content


Member Since 19 Aug 2013
OFFLINE Last Active Jun 28 2018 08:44 AM

Posts I've Made

In Topic: Halo 5: Guardians Discussion

30 March 2018 - 04:09 PM

I could probably balance the H5 sandbox on my lunch break one time and it would've been fine for the entire life span of the game. Weapon balance is literally so easy it blows my mind that they have a team of guys sitting there day in n out looking at a bunch of useless statistics and not doing anything with them. What a joke of a position.


First, are you still working in the game industry or trying to?


Second, you think you would learn after the first couple of things that happened to you that you no longer are anonymous on the internet and no matter how much you act and smile during interviews in the gaming industry, you end up looking like a guy who thinks way too highly of himself through posts like this one. 


That's how you come off, not how you probably are. It's not hard to assign a face to an avatar these days, and a post like this doesn't come off like confidence, but sheer arrogance. Regardless of your point.


I hate that someone somewhere probably thinks we're just a bunch of armchair devs when it comes to this and we don't really know whats going on. Its not like we're breaking new ground here. We've seen 17 years of Halo. We've been playing the shooter genre as a whole for even longer. The problems they have with weapon and sandbox design are actually basic logic errors that anyone can and probably should be able to correct with little effort and live experience.


In fact I bet the real problem is company politics with too many hands in the pot. Nobody is this stupid. Something is holding up the process and adding useless/pointless additions rather than having everything moving forward


To be fair, that is exactly what everyone here is. A bunch of armchair devs with some having some game or engine experience and nothing more. I would hedge that most here lack virtually all qualifications or experience required to get into game design. 


And yes, we do not truly know what is going on at 343. Most guesses are at best, speculation and at worst, total nonsense. I personally would rather err on the side of caution when it comes to forming conclusions about what is going on over there.

In Topic: Halo 5: Guardians Discussion

25 March 2018 - 06:53 PM

I’m curious how y’all feel about the strength of the OS scaling up as the player count goes up.

Depends on the frequency and effectiveness of the weapons and power ups on map I feel.

Maybe something like power weapon cycles could work where every minute a couple tier 2s spawn somewhere on map along with a weaker powerup like base OS. Then every 2 to 3 mins you get Rocket/Snipe/double OS or something.

In Topic: Halo 5: Guardians Discussion

14 March 2018 - 03:20 PM

Turns out when you hire people who hate halo, they tend to bring in ideas that would fit better somewhere else rather than in the game that they hate because it doesn't have that feature.


Having people that contradict or challenge the status quo is good for any business. Whether or not certain ideas ended up being good or bad for Halo is more a product of what Halo has become over the years rather than a byproduct of a dogmatic adherence to made up principles of Halo game design.

In Topic: Halo 5: Guardians Discussion

13 March 2018 - 05:12 PM

Josh Holmes new project is Scavengers, meant to be a spiritual successor to Warzone.


Tbh I'm happy for the guy. Feature-crawl games like Halo are a horrible place to try this kind of scale and we saw it firsthand with how meh Warzone felt in the long run.

Also, he hints again at what others here have been saying for awhile... Pipelines and Management seem to be the Achilles heel of 343i, let alone most of Triple A companies.

In Topic: Halo 5: Guardians Discussion

13 March 2018 - 11:47 AM

I feel like my Spartan is always holding a turd between his cheeks when he's walking around.

I feel like my Spartan should be able to fly because he's actually half-avian so it makes sense.

I feel as if four-legged horse people should be allowed to become Spartans since they can clamber twice as fast (4 legs duh).

I feel as if Halo's lore is actually centered around the story and identity issues associated with "Car", who was inappropriately named "Warthog" by the UNSC fascists.

I feel...