Question to ya'll... Do you like Halo 5's Sound Design? Especially for Multiplayer?
I mean, you liked they changed the shields recharging, the energy sword lighting up, general weapon shots, etc?
It's good that there's more audio feedback for things like shields reaching full, getting kills and assists, being low ammo, so on.
I can't say I particularly like the sounds themselves. Also there's so much unnecessary audio clutter that exists just for the sole sake of HOLY SHIT BRO, SHIT IS HAPPENING BRO. Spartans yelling constantly, everything being announced, explosions reverberating through the entire map loudly, etc. Whereas in the original games you can go with long periods of nothing but footsteps and map ambience between firefights, ambience which would clearly get overshadowed now. I guess they figured people would get bored if it didn't feel like a REEL WARZONE!!11 Dunno.
Also every last sound is high pitched and chirpy instead of low pitched to give the game a more generic sci-fi feel to conform with all their other visual changes to make the game more generic sci-fi. Blegh.