Welcome to Beyond Entertainment
Halo: The Master Chief Collection Discussion
Posted 07 November 2018 - 09:04 AM
yeah it’s a little annoying going back on mobile and fixing w
@ I think you need to fix the quote a bit, lol.
Anyway, I am not arguing against the utility weapon as the predominant core gameplay focus. I just do like autos having a bit more bite to them.
Yeah, H4 Turbo AR FTW.
Quotes so I’m not bothering. But autos should be powerful. I don’t think autos in h5 are op in their current state.
Posted 07 November 2018 - 09:10 PM
you should realize most wont read it. Excuse number 1: I have a family I can’t afford to get good at obj
This. If kids getting only slayer in their game of choice was such a problem, the solution is right around the corner. But no, instead they need to take unnecessary steps and create new problems that will persist long after Match Composer comes out.
This is a much bigger problem in H1, where the TS games are about 4 minutes long. So now, the vast majority of games in H1 Arena will take about as long as it takes to microwave a couple Hot Pockets. Neat.
I feel like the player base is as much to blame for this as 343. Technically 343 is adhering to demands. They're looking at waypoint posts and quitting data. If the players would just search the correct playlist for what they want, or I don't know, learn how to fucking play objective games, this wouldn't be an issue.
The other thing that gets overlooked way too often is how shitty default obj settings are. Maybe if someone cleaned up the nonsense in those gametypes, people might not hate obj so much. IF ONLY THERE WAS SOMEONE THAT WAS BOTH WILLING AND ABLE TO GIVE THEM AN EXACT BLUEPRINT OF EVERYTHING THAT NEEDS TO CHANGE FOR EVERY GAME, COMPLETELY FREE OF CHARGE......
Excuse number 2: I don’t want to sweat
Excuse number 3: I just want to relax.
Posted 08 November 2018 - 06:53 PM
I'm split on this. The real answer is FIX YOUR FUCKING GAME SO STANDARD IS ACTUALLY DESIRABLE TO PLAY. "Normal" and "Traditional" gametypes and playlists are struggling because all the gimmicky shit in Halo 5 has worn on people and made the core gameplay way more of a chore than it is fun. People can basically only have fun in gametypes where they really, truly don't give any shits about performance or winning and can blame RNG for anything that happens.
The other side of that is: There is no way in hell they are going to put any resources into actually updating Halo 5. So in that regard, maybe they should cater to the people that are actually left? I feel cheap even saying that, but now that Halo 5 comp is over are there going to be any players left that care about competition, performance, getting better, winning or fairness still playing the game? I don't think so. The key is, they need to recognize and acknowledge this. They need to accept that the default, standard Halo 5 experience was not great. If they think that the crazy RNG gametypes are the only populated ones left because the core player preferences have changed that drastically, and not because the core experience needs to be better, deeper and more classic, Halo is doomed.
Halo 5s gameplay is over saturated with gimmicks and non fun gameplay. It’s weapon balance is utter shit, it didn’t need the rework it was given(all wwe wanted was an aim assist nerf on the fucking Br and dmr(the way they nerfed the dmr was ********) .
It’s not simplistic and halo gamers, in fact gamers in general have stated their disapproval of advanced movement, all you need to do is look at cod bo4. Best cod since bo2, sure you can debate this is due to the popular mode BO, but it’s individual gameplay isn’t getting shit on. It doesn’t feel like a chore, that’s the thing. In h5 you need to know all these trick jumps just to be good/decent, you need to be able to deal with the atrocious aiming. Now most casuals might not notice it, or do they? Many casuals would talk how they could stay away from halo for months and can’t him the broadside of a barn, or go from game to game(cod,OW,BF, TF2) and aim fine but the moment they were on h5 something was up. They didn’t take fun or competitive players wants into account. They listened to the stupid kids “I’m a super soldier, I want to feel like one” and this ruined the game, big time.
Posted 08 November 2018 - 10:50 PM
warzone is what they want because they need a micro seller. In all honesty war zone is better if you’re a btb guy. For me it’s the maps, need to be done better and the idea of Warzone needs to change. Warzone was sold as this epic battle between players and AI. The problem with the AI is they’re stupid as fuck and they’re only compensated by making them bullet sponges. How I and I’ll assime a lot of people, thought the AI would have their own base be coming after other players. Perhaps something like battlefront 1(2004) AI worked. On the map Tatooine tusken raiders were their own faction and fun fact you could even capture their command post. It was fun. The tuskens fought both droids and clones or rebels.
The issue with Menke is that he has no idea what Halo is supposed to play like as he is still a fairly "new guy" to the franchise. He did some great stuff with the matchmaking and ranking system and I agree the insight he gave us into these topics has been very interesting. But putting him in charge of playlist management and basically also community manager (where the fck is the real community manager in all this?) is a bad call IMO. He only looks at numbers and doesn't see the bigger picture as I pointed out in the post you quoted.
And his whole "data" approach to this is commendable on one hand (I'm also from a science background so I understand where he's coming from with this), but the data he's looking at is clearly not comparable and biased towards Fiesta for like 10 glaringly obvious reasons. I'm also getting the impression that 343 is pushing him or at the very least not stopping him from gutting real BTB because it's always be a thorn in their side. If they sucessfully remove BTB it will make it much easier to ship Halo Infinite with just 4v4 and Warzone, leaving BTB behind for good.
They were continuously spawned until you decided to do something about it.
Warzone still has its extreme flaws. But in my own opinion the biggest flaws are the AI redundancy and the maps design. They’re designed around the middle base and this causes bullshit camping. The problem is this middle base is too “powerful” whatever team gets this Base always wins(or at least 90% of the time). Don’t even get me started hoe no one seems to use their reqs unless in a party.
Edit: when I say it’s better if you’re a btb guy I mean more of big map, more people etc.