Jump to content



Welcome to Beyond Entertainment


Sign In 

Create Account
Welcome to Beyond Entertainment, like most online communities you must register to post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be a part of Beyond Entertainment by signing in or creating an account.
  • Share your thoughts on the Halo franchise with our active community
  • Talk about upcoming Halo tournaments and conventions
  • Join Beyond Premium for extra forum features
  • Send personal messages to other forum members
  • Stay up-to-date on our: Twitter, Facebook and Youtube
 
Guest Message by DevFuse

Photo

Xbox One Discussion


  • Please log in to reply
1150 replies to this topic

#1   CyReN

CyReN

    Ð

  • Admin
  • 62675

  • 16,690 posts

Posted 02 June 2013 - 01:30 PM


9668697320_0d5ba42235_o.jpg


  • 0



#2   Junior

Junior
  • Member
  • 124

  • 454 posts

Posted 02 June 2013 - 07:50 PM


  • 0

#3   Grae Oner

Grae Oner
  • Member
  • 21

  • 40 posts

Posted 02 June 2013 - 08:10 PM

I'm sorry the kinect just looks evil to me.

 

Like HAL from 2000 A Space Odyssey.


  • 0

#4   EagleBurn

EagleBurn

    "Arena"

  • VIP
  • 11131

  • 6,303 posts

Posted 03 June 2013 - 08:50 AM

This is going to sound bad, but I just don't care about the used games deal. My friends and I have the same taste and always buy the same games. And it was inevitable for Microsoft and eventually Sony to copy Steam's successful model. Games are going to be all digital 5 years from now anyway.

 

The NFL deal interests me but we know little to nothing about it. We know it'll have cool features and a fantasy draft deal but what games are we going to be able to view? Games only on the NFL network? Details, details! Couldn't care less about the TV thing because Netflix.

 

It all comes down to software for me. As of right now, Sony has released more info but the Xbox Event was said to be hardware specifically. We'll know everything at E3. 7 days, everyone.


  • 0

#5   Reset

Reset
  • Member
  • 54

  • 175 posts

Posted 03 June 2013 - 10:21 AM

I hate how the Xbox one is shaping up to be e3 is going to make decide if i should buy it right away or wait till next gen Halo comes out.

Oh Microsoft you disappoint me :c


  • 0

#6   Ghostapple

Ghostapple
  • Premium
  • 227

  • 530 posts

Posted 03 June 2013 - 10:22 AM

SKY. NET. SKYNET!


  • 0

#7   Multichem

Multichem

    Reign

  • Premium
  • 78

  • 211 posts

Posted 03 June 2013 - 10:53 PM

If they don't produce at E3, and show a serious line up with at least 1 fantastic Halo game featured, it probably won't play out too well for Microsoft and the XB1. And they know that. 
 
Games aside, I'm definitely buying it. Regardless of games and such. Just for the fluidity of all things being combined in one, and me never having to fiddle with a remote ever again. I like the idea of interactive entertainment, and I think they are doing a great job on bringing it to the consumer. Yes, I care about the games. Yes, I care that Halo is an XB1 exclusive. Do I mind if they don't wow me right away? Not so much. I'm already thoroughly impressed with the technology involved.


  • 0

#8   Alias

Alias
  • Member
  • 215

  • 641 posts

Posted 04 June 2013 - 10:47 PM

Once I get more information about it, I'll think about getting it on release/for Christmas...

Console gaming is getting more and more disappointing for me.


  • 0

#9   Hansell

Hansell
  • Member
  • -1

  • 2 posts

Posted 12 June 2013 - 07:06 AM


  • 0

#10   ultimaotaku

ultimaotaku
  • Member
  • 167

  • 203 posts

Posted 12 June 2013 - 08:07 PM

I have seen a lot of people question how lan/tourneys will work with the need of an online check in.

 

Most lan centers if not all have an internet connection so why is it so many people can't see that they can just do the check in after the days play... or even more ideal do it BEFORE the days play.

am i the only person who has had to deal with people who can't think? xD


  • 0

#11   guguduse

guguduse
  • Premium
  • -4

  • 54 posts

Posted 13 June 2013 - 05:00 AM

so i just read this guy makes a lot of good points what do guys think. it is anonymous he said he is a  microsoft engineer on xb1. http://www.reddit.co...crosoft_worker/ R/gaming is where i found it. 

 

 

 

thats the link of where i read it. 

   
  >The thing is we suck at telling the story. The whole point of the DRM switch from disc based to cloud based is to kill disc swapping, scratched discs, bringing discs to friends house, trade-ins for shit value with nothign going back to developers, and high game costs. If you want games cheaper then 59.99, you have to limit used games somehow. Steam's model requires a limited used game model.
 
    >The thing is, the DRM is really really similar to steam... You can login anywhere and play your games, anyone in your house can play with the family xbox. The only diff is steam you have to sign in before playing, and Xbox does it automatically at night for you (once per 24 hours)
 
    >It's a long tail strategy, just like steam. Steam had it's growing pains at the beginning with all it's drm shit as well. [...] For digital downloads steam had no real competition at the time, they were competing against boxed sales. At the time people were pretty irate about steam, (on 4chan too...) It was only once they had a digital marketplace with DRM that was locked down to prevent sharing that they could do super discounted shit.
 
    >Think about it, on steam you get a game for the true cost of the game, 5$-30$. On a console you have to pay for that PLUS any additional licenses for when you sell / trade / borrow / etc. If the developer / publisher can't get it on additional licenses (like steam), then they charge the first person more. [...] If we say "Hey publishers, you limit game to 39.99, we ensure every license transfer you get 10$, gamestop gets 20$" that is a decent model... Microsoft gets a license fee on first and subsequent game purchases, compared to just first now? That's a revenue increase.
 
    >Competition is the best man, it helps drive both to new heights. See technology from the Cold War. If we had no USSR, we'd be way worse off today. TLDR: Bring it on Steam :)
 
    2/4
 
    >Yeah we passed that around the office at Xbox. Most of us were like "Well played Sony, Well played". That being said they are just riding the hype train of ZOMG THEY ARE TRYING TO FUCK US FOR NO REASON. Without actually thinking about how convienent it would be for the majority of the time to not find that disc your brother didn't put back... [...] just simpleminded people not seeing the bigger picture. Some PS4 viral team made them all "U TOOK R DISCS" and they hiveminded.
 
    >Everyone and their mother complains about how gamestop fucks them on their trade ins, getting 5$ for their used games. We come in trying to find a way to take money out of gamestop, and put some in developers and get you possibly cheaper games and everyone bitches at MS. Well, if you want the @#[email protected] from Gamestop, go play PS4.
 
    >The goal is to move to digital downloads, but Gamestop, Walmart, Target, Amazon are KIND OF FUCKING ENTRENCHED in the industry. They have a lot of power, and the shift has to be gradual. Long term goal is steam for consoles. [...] If you always want to stay with what you have, then keep current consoles, or a PS4. We're TRYING to move the industry forwards towards digital distribution... it'sa bumpy road
 
    >Publishers have enourmous power. Microsoft is trying to balance between consumer delight, and publisher wishes. If we cave to far in either direction you have a non-starting product. WiiU goes too far to consumer, you have no 3rd party support to shake a stick at. PS4 is status-quo. XB1 is trying to push some things, at the expense of others. We have a vision, we'll see if it works in the coming years
 
    >Living room transformation. We want to own the living room. Every living room TV with an XBox on input one. It's the thing that gives the signal to your TV, everything is secondary. The future, where games, TV, internet telephony, all that shit happens magically on some huge ass screen with hand / voice gestures... That's our goal.
 
 
    3/4
 
    >Google TV + PS4 + Minority report level gestures, that combined with a sick second screen experience (which is really hot for TV, I know I know.. tv tv tv tv tv... but it's fucking sick when you have it). Games will be the same, there are more exclusives to MS then PS atm, and Kinect 2 makes Kinect 1 look like a childs toy.
 
    >By default it's on, listening for "Xbox On". You can turn it off tho, and turn the console like OFF off. OFF off is required for Germany / other countries that require it (no vampire appliances) [...] It has to be plugged in for the console to post. You can turn off everything it does from the settings. Think of it like airplane mode for the iPhone. You can't just unplug the cellular radio, but you can turn it off.
 
    >Instead of 10mins, is 24hrs for your console, and 1 or 2 at a friends house. Really the majority of people have a speck of internet at least once a day. And if you don't. Don't buy an Xbox 1. Just like if you didn't have a broadband connection don't get Live, and if you don't have an HDTV the 360 isn't that great for you either. New tech, new req. This allows us to do cool shit when we can assume things like you have a kinect, you have internet, etc.
 
    >Current plan is basically you're fucked after 24 hours. Yeah... I know. Kind of sucks. I believe they will probably revist the time period and / or find a diff way to "call in" to ensure you haven't sold your license to gamestop or something... but there is no plan YET. I'm hoping the change it, but I don't work on that so I don't have much influence there /sigh
 
    >If the power goes out you ain't playing shit. I'm assuming you mean the internet goes out but you have power for TV and Xbox. Yes, You're fucked for single player games. Again, that's the PoR (Plan of record), but I expect it to change after the e3 clusterfuck
 
    >What fee? There is no fee to play your games at your friends house. Never has, never will. Even x360 digital downloads could do that.
 
 
    4/4
 
    >The cloud capabilities is the shit they like the most. We basically made a huge cloud compute shit and made it free. What people are doing with it is kind of cool. THe original intention was to get all the Multiplayer servers not requiring 3rd party costs (Like EA shutting down game servers to cut costs), as well as taking all the games that servers hosted by the clients (Halo, etc), and have all that compute done in the cloud allowing more CPU cycles for gameplay. That will really expand what developers can do. Anything that doesn't need per frame calculation and can handle 100ms delays can be shifted to the cloud. That's huge.
 
    >SmartGlass + IE is going to be pretty freaking sweet. 1 finger cursor, 2 finger direct manip. Basically if you think of a laptop trackpad where your phone/ slate is the trackpad and the monitor is your TV... it's that. The tech is there, just needs to be applied. There is some really cool shit going on with Petra + controllers that pairs people with controllers. So if person with controller two trades controlers with controller 1, their profiles magically switch. It's sick. What does this matter? Now if you lean left/right it knows which person is leaning, even if 4 people are all int he same room. It's awesome.
 
    >New service using Azure for cloud compute. Allows developers to not use clients for hosting multiplayer servers, or other tasks that do not require per frame calcuations. It's pretty sweet.
 
    >Honestly, if you care about anything other then pure games AT ALL. Xbox 1 > PS4. If all you do is play games, and nothing else, PS4.
 
    This was all from the Microsoft engineer that was on /b/ last night.
 
    >It's not worth my time to prove it, or risk my Job. I work in Studio A, 40th ave in Redmond, Wa. The thai place in the studio cafeteria has double punch wednesdays. Go ahead and call them and verify if you want.

  • 1

#12   Tigahflex

Tigahflex
  • Member
  • 28

  • 123 posts

Posted 13 June 2013 - 02:07 PM

DRM--WHY?

As we saw above, you will be able install your games to your hard-drive and have your entire library available to play without putting the disc in the disc tray.

This is why the 24-hour check is required. Without this, many copies of the same game could be installed into multiple X1's and it would be absolutely crumble game sales.

The drawback to this is not being able to game offline. Microsoft has said that the final decisions to this issue have not been final. I believe if they allow you to play offline with the disc in the disc tray, this would become a non-issue.

 

 

If they do this, one thing ps4 fanboys hate on will be gone.

 

Source:

http://www.reddit.co...d_games_kinect/


  • 1

#13   Run

Run

    No Big Deal

  • Premium
  • 21

  • 49 posts

Posted 13 June 2013 - 02:20 PM

people need to read this before jumping to crazy conclusions.

 

http://www.reddit.co...d_games_kinect/

 

It references this article a lot using quotations in the post. 

 

http://news.xbox.com/2013/06/license

 

edit: Tigah beat me to it.


  • 0

#14   S3N7

S3N7
  • Member
  • 3

  • 15 posts

Posted 13 June 2013 - 03:59 PM

One of the most annoying things (for me) about the Xbox One is that it comes with Kinect.  That inclusion bumps up the price, and is really something which I will never use, or certainly not need.  The 24 hour connection is a bit of a pain, I sometimes go to remote places for a week or so with no internet and friends and play Xbox and party. Without internet we can't play Xbox.


  • 0

#15   Squallaye

Squallaye
  • Member
  • 1

  • 2 posts

Posted 14 June 2013 - 04:49 PM

  Sorry how choppy it is, but it is a very good read

 

 

    >The thing is we suck at telling the story. The whole point of the DRM switch from disc based to cloud based is to kill disc swapping, scratched discs, bringing discs to friends house, trade-ins for shit value with nothign going back to developers, and high game costs. If you want games cheaper then 59.99, you have to limit used games somehow. Steam's model requires a limited used game model.

>The thing is, the DRM is really really similar to steam... You can login anywhere and play your games, anyone in your house can play with the family xbox. The only diff is steam you have to sign in before playing, and Xbox does it automatically at night for you (once per 24 hours)

>It's a long tail strategy, just like steam. Steam had it's growing pains at the beginning with all it's drm shit as well. [...] For digital downloads steam had no real competition at the time, they were competing against boxed sales. At the time people were pretty irate about steam, (on 4chan too...) It was only once they had a digital marketplace with DRM that was locked down to prevent sharing that they could do super discounted shit.

>Think about it, on steam you get a game for the true cost of the game, 5$-30$. On a console you have to pay for that PLUS any additional licenses for when you sell / trade / borrow / etc. If the developer / publisher can't get it on additional licenses (like steam), then they charge the first person more. [...] If we say "Hey publishers, you limit game to 39.99, we ensure every license transfer you get 10$, gamestop gets 20$" that is a decent model... Microsoft gets a license fee on first and subsequent game purchases, compared to just first now? That's a revenue increase.

>Competition is the best man, it helps drive both to new heights. See technology from the Cold War. If we had no USSR, we'd be way worse off today. TLDR: Bring it on Steam :)

2/4

>Yeah we passed that around the office at Xbox. Most of us were like "Well played Sony, Well played". That being said they are just riding the hype train of ZOMG THEY ARE TRYING TO FUCK US FOR NO REASON. Without actually thinking about how convienent it would be for the majority of the time to not find that disc your brother didn't put back... [...] just simpleminded people not seeing the bigger picture. Some PS4 viral team made them all "U TOOK R DISCS" and they hiveminded.

>Everyone and their mother complains about how gamestop fucks them on their trade ins, getting 5$ for their used games. We come in trying to find a way to take money out of gamestop, and put some in developers and get you possibly cheaper games and everyone bitches at MS. Well, if you want the @#[email protected] from Gamestop, go play PS4.

>The goal is to move to digital downloads, but Gamestop, Walmart, Target, Amazon are KIND OF FUCKING ENTRENCHED in the industry. They have a lot of power, and the shift has to be gradual. Long term goal is steam for consoles. [...] If you always want to stay with what you have, then keep current consoles, or a PS4. We're TRYING to move the industry forwards towards digital distribution... it'sa bumpy road

>Publishers have enourmous power. Microsoft is trying to balance between consumer delight, and publisher wishes. If we cave to far in either direction you have a non-starting product. WiiU goes too far to consumer, you have no 3rd party support to shake a stick at. PS4 is status-quo. XB1 is trying to push some things, at the expense of others. We have a vision, we'll see if it works in the coming years

>Living room transformation. We want to own the living room. Every living room TV with an XBox on input one. It's the thing that gives the signal to your TV, everything is secondary. The future, where games, TV, internet telephony, all that shit happens magically on some huge ass screen with hand / voice gestures... That's our goal.

3/4

>Google TV + PS4 + Minority report level gestures, that combined with a sick second screen experience (which is really hot for TV, I know I know.. tv tv tv tv tv... but it's fucking sick when you have it). Games will be the same, there are more exclusives to MS then PS atm, and Kinect 2 makes Kinect 1 look like a childs toy.

>By default it's on, listening for "Xbox On". You can turn it off tho, and turn the console like OFF off. OFF off is required for Germany / other countries that require it (no vampire appliances) [...] It has to be plugged in for the console to post. You can turn off everything it does from the settings. Think of it like airplane mode for the iPhone. You can't just unplug the cellular radio, but you can turn it off.

>Instead of 10mins, is 24hrs for your console, and 1 or 2 at a friends house. Really the majority of people have a speck of internet at least once a day. And if you don't. Don't buy an Xbox 1. Just like if you didn't have a broadband connection don't get Live, and if you don't have an HDTV the 360 isn't that great for you either. New tech, new req. This allows us to do cool shit when we can assume things like you have a kinect, you have internet, etc.

>Current plan is basically you're fucked after 24 hours. Yeah... I know. Kind of sucks. I believe they will probably revist the time period and / or find a diff way to "call in" to ensure you haven't sold your license to gamestop or something... but there is no plan YET. I'm hoping the change it, but I don't work on that so I don't have much influence there /sigh

>If the power goes out you ain't playing shit. I'm assuming you mean the internet goes out but you have power for TV and Xbox. Yes, You're fucked for single player games. Again, that's the PoR (Plan of record), but I expect it to change after the e3 clusterfuck

>What fee? There is no fee to play your games at your friends house. Never has, never will. Even x360 digital downloads could do that.

4/4

>The cloud capabilities is the shit they like the most. We basically made a huge cloud compute shit and made it free. What people are doing with it is kind of cool. THe original intention was to get all the Multiplayer servers not requiring 3rd party costs (Like EA shutting down game servers to cut costs), as well as taking all the games that servers hosted by the clients (Halo, etc), and have all that compute done in the cloud allowing more CPU cycles for gameplay. That will really expand what developers can do. Anything that doesn't need per frame calculation and can handle 100ms delays can be shifted to the cloud. That's huge.

>SmartGlass + IE is going to be pretty freaking sweet. 1 finger cursor, 2 finger direct manip. Basically if you think of a laptop trackpad where your phone/ slate is the trackpad and the monitor is your TV... it's that. The tech is there, just needs to be applied. There is some really cool shit going on with Petra + controllers that pairs people with controllers. So if person with controller two trades controlers with controller 1, their profiles magically switch. It's sick. What does this matter? Now if you lean left/right it knows which person is leaning, even if 4 people are all int he same room. It's awesome.

>New service using Azure for cloud compute. Allows developers to not use clients for hosting multiplayer servers, or other tasks that do not require per frame calcuations. It's pretty sweet.

>Honestly, if you care about anything other then pure games AT ALL. Xbox 1 > PS4. If all you do is play games, and nothing else, PS4.

This was all from the Microsoft engineer that was on /b/ last night.

>It's not worth my time to prove it, or risk my Job. I work in Studio A, 40th ave in Redmond, Wa. The thai place in the studio cafeteria has double punch wednesdays. Go ahead and call them and verify if you want.


  • 0

#16   Omnux

Omnux
  • Premium
  • 215

  • 562 posts

Posted 19 June 2013 - 09:08 AM

Gamestop no longer taking Xbox One Preorders and has removed the SKU from their computers. Are they refusing to sell a console that is damaging to their business?

http://gengame.net/2...one-pre-orders/


  • 0

#17   Destroyaaa

Destroyaaa
  • Member
  • 1093

  • 2,736 posts

Posted 19 June 2013 - 09:33 AM

Gamestop no longer taking Xbox One Preorders and has removed the SKU from their computers. Are they refusing to sell a console that is damaging to their business?

http://gengame.net/2...one-pre-orders/

"PlayStation 4 is still available for reserve, and Sony recently announced that GameStop has pledged to buy every PlayStation 4 they can get their hands on."

 

wow


  • 0

#18   Omnux

Omnux
  • Premium
  • 215

  • 562 posts

Posted 19 June 2013 - 09:42 AM

"PlayStation 4 is still available for reserve, and Sony recently announced that GameStop has pledged to buy every PlayStation 4 they can get their hands on."

 

wow

Yep. Makes me seriously wonder if this is going to continue to snowball on Microsoft. 


  • 0

#19   CyReN

CyReN

    Ð

  • Admin
  • 62675

  • 16,690 posts

Posted 21 June 2013 - 03:37 PM

jbx16QNk2O4sDD.png


  • 0

#20   lofike

lofike

    Mind In progress

  • Premium
  • 1092

  • 1,946 posts

Posted 21 June 2013 - 08:55 PM

Only thing that'll get me to reserve the xbox one RIGHT NOW is if it were to sell out. It happened in Canada for the wii, unsure if that'll happen with the XboxOne.


  • 0

#21   Alias

Alias
  • Member
  • 215

  • 641 posts

Posted 24 June 2013 - 07:05 PM

jbx16QNk2O4sDD.png

 

XBOX ONE NOVEMBER 27 RELEASE IS JUST A PLACEHOLDER

 

Responding to Amazon’s November 27 release listing for the Xbox One, Microsoft has denied it has set an official launch date.

“We have not informed our retail partners about a specific launch date for the Xbox One,” a representative told IGN.

“It is commonplace for retailers to put placeholders dates and prices into our system until they are given a specific date and price. We are excited to release the Xbox One in November 2013.”

As Steph noted when posting the listing, it was always an odd date – too late in the month to pip Sony at the post, and well behind the release of Call of Duty: Ghosts. Also, a Wednesday, which is weird.

 

Source: http://www.thetechga...laceholder.html


  • 0

#22   Omnux

Omnux
  • Premium
  • 215

  • 562 posts

Posted 27 June 2013 - 11:22 PM

XBOX ONE NOVEMBER 27 RELEASE IS JUST A PLACEHOLDER

 

Responding to Amazon’s November 27 release listing for the Xbox One, Microsoft has denied it has set an official launch date.

“We have not informed our retail partners about a specific launch date for the Xbox One,” a representative told IGN.

“It is commonplace for retailers to put placeholders dates and prices into our system until they are given a specific date and price. We are excited to release the Xbox One in November 2013.”

As Steph noted when posting the listing, it was always an odd date – too late in the month to pip Sony at the post, and well behind the release of Call of Duty: Ghosts. Also, a Wednesday, which is weird.

 

Source: http://www.thetechga...laceholder.html

I fully expect them to launch the Xbox One with the Call of Duty Ghosts.


  • 0

#23   Infinity

Infinity
  • Staff
  • 13347

  • 8,376 posts

Posted 28 June 2013 - 10:17 AM

I fully expect them to launch the Xbox One with the Call of Duty Ghosts.

That means it launches on/after Nov 5th


  • 0

#24   EagleBurn

EagleBurn

    "Arena"

  • VIP
  • 11131

  • 6,303 posts

Posted 09 July 2013 - 09:53 PM

I think it will be before the 27th so Microsoft will have enough in stock for black Friday (29th). Every retailer will run out dry on the 28th.


  • 1

#25   Infinity

Infinity
  • Staff
  • 13347

  • 8,376 posts

Posted 09 July 2013 - 11:07 PM

I think it will be before the 27th so Microsoft will have enough in stock for black Friday (29th). Every retailer will run out dry on the 28th.

Hopefully


  • 0