Destiny 2 Gameplay Reveal Info Roundup

By: Ryan Cox | May 18th, 2017

Bungie has passed their first major hurdle on the way to Destiny 2’s launch on September 8th. Having fully unveiled the game, fans now have a strong idea of how the first Destiny sequel will feel, look, and play. Here are the details we caught in Bungie and Activision’s Destiny 2 gameplay reveal.


Gameplay

  • Guardians have new subclasses, supers, and abilities.
  • The first new subclasses revealed are the Dawnblade (Warlock), Arcstrider (Hunter), and Sentinel (Titan)
  • In addition to Grenade and Melee abilities, classes now have an additional Class Ability.
  • Warlock’s can create an AoE buff (Healing or Damage) for themselves and their allies, Hunters have an agile dodge ability that reloads their weapon (Overwatch McCree-style), and Titans can create a light frontal barrier that blocks incoming fire. It is unknown if these are the only class abilities available, and it is also unknown as to whether or not these are the same for all subclasses. Class Abilities are separate from Super Abilities and have their own cooldowns.
  • Golden Gun and Fist of Havoc return as Super/Subclasses. Golden Gun can now fire six shots but has a shorter duration, and Fist of Havoc is now a roaming Super ability that allows for multiple slams with smaller blast radiuses.
  • Destiny 2 has four main destinations: Earth, Nessus, Titan, and Io. Learn more about the Destiny 2 planets here.
  • Intellect, Discipline, and Strength have been removed. Abilities now have universal cooldowns, and Armor pieces grant Armor, Agility, and Recovery stats.
  • Destiny 2 reworks the Destiny weapon system. Players now have access to Kinetic Weapons, Energy Weapons, and Power Weapons.
  • Kinetic Weapons: Similar to Primary Weapons from Destiny 1; no elemental damage
  • Energy Weapons: Similar strength as Kinetic Weapons, but includes elemental damage that help strip enemy shields or take down Supers in The Crucible
  • Power Weapons: Special Weapons and Heavy Weapons from Destiny 1 are now categorized as Power Weapons and share the same slot and ammo type. E.g. Fusion Rifles, Sniper Rifles, Shotguns, Rockets, etc.
  • New exotic armor and weapons will be introduced across the board.
  • The new social space in the game is dubbed “The Farm” and will serve as the equivalent of the Tower for Destiny 2.
  • One-handed swords have been seen wielded by Guardians.
  • Submachine Guns, Grenade Launchers, and more are new weapon classes in Destiny 2.

 

 

New Features

  • Clan implementation and features are now in-game!
  • Guided Games is a new LFG-style system that allows clans to search for and match with solo players
  • Players no longer have to return to orbit in order to travel to a new activity. The Director is accessible everywhere, but you can still return to orbit if you desire.
  • Public Event times and locations are now visible in the Director, which allows players to compete in events together more easily.
  • Adventures are smaller missions that provide unique storytelling for characters in Destiny 2.
  • Treasure Maps are obtained by the player and used to hunt for rewards through Destiny 2’s planetary destinations.
  • Lost Sectors are dungeons within Destiny 2’s locations that conclude with a boss fight and unique loot.

 

 

Crucible

  • Crucible gameplay is now streamlined as 4v4 play across the board.
  • A new mode has been introduced called Countdown—an Attack/Defend style mode.
  • Power Weapon (Heavy Weapon equivalent) ammo can only be picked up by one player. It is not shared with an entire team like Destiny 1.
  • Each round, players spawn with one Revive Token. This can be used to revive a downed teammate, but is lost if the player dies and is revived.
  • Energy Weapons and Abilities are now the efficient method of taking down enemy Supers.

 

 

Miscellaneous

  • There will be more cinematics in Destiny 2 than Destiny 1
  • Nightfall Strikes return in Destiny 2, with Normal and Heroic difficulty levels.
  • Trials of Osiris was discussed but was not 100% guaranteed to be returning.
  • New movement mechanics and movement changes have been seen, such as an accelerated drop for Warlocks and the removal of “Warlock/Titan skating” from Destiny 1.
  • Destiny 2 will release on September 8th for PS4 and Xbox One, but will release at a later time for PC. The date is set to be announced in the near future
  • There are conflicting reports regarding the frame rate of Destiny 2 on console, although it seems to likely be remaining 30FPS. Frame rate is uncapped on PC; additional graphics enhancements are also available—more info.
  • A beta will release for the game this summer.

 


What are your thoughts on the Destiny 2 gameplay reveal? Did you find or hear something that we didn’t? Let us know on our community’s Destiny thread!