Bungie’s latest sequel release, Destiny 2, has been in the hands of fans for seven weeks now, and both the developers and player base are anxiously waiting what is to come in the future for Destiny. Recently, Bungie unveiled “seasons” for Destiny 2—Activision and Bungie’s method of releasing predictable content drops and game updates. Although fans saw new cosmetics, rewards, and events during the reveal, many are still curious about additional Destiny 2 changes that are on the way.
In the most recent weekly Bungie blog, Game Director Christopher Barrett, one of the lead developers behind Destiny 1’s House of Wolves and Rise of Iron expansions, stepped forward to address numerous fan criticisms for Destiny 2, as well as Bungie’s plans to address the issues and improve quality-of-life in Destiny 2 across the board. He shared the following goals for the future of the game:
Some of the most notable announcements are the return of private multiplayer matches, a new emote interface, better replayability, endgame content and prestigious rewards. Specific release dates for each of the promised Destiny 2 changes weren’t released, but many features and updates will begin to take shape at the start of each new Destiny 2 season. Season 2 for Destiny 2 coincides with the launch of the game’s first DLC—the Curse of Osiris.
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