343i Design Director Talks Halo 4 Failures

By: Ray Smith | November 28th, 2013

Early this morning on Twitter, Brad Welch of 343 Industries talked to some community members on the faults and failures that Halo 4 endured in the last year. With the game completely done as a competitive title and the drastic drop in players population since release it’s really refreshing for makers of the game to admit to their faults. Below is just a snippet of the tweets that went out:


You can check out the rest of the conversation on his timeline right here and also discuss the topic on our forums.